2D/3D Animation
- Animation
- What is animation
- Animation principles
- Animation interface
- Timeline
- Autokey
- Key frames
- Handling controllers
- Curv editor
- Solid Poses
- Ball bounce (with animation principles)
- Walk cycle
- Rendering
- Camera setup
- Camera motion, keying
- Render in maya software
- Render in Arnold
- Render attributes
- Final render